日本无限资源_福禄影院午夜伦_美国av毛片_亚洲自拍在线观看_激情亚洲一区国产精品_999久久久久

 
AI beats leading human players in six-party poker, making milestone
                 Source: Xinhua | 2019-07-12 05:54:55 | Editor: huaxia

This is the interface used during the experiment with Pluribus and the professional players. Credit: Facebook

WASHINGTON, July 11 (Xinhua) -- An artificial intelligence (AI) program has defeated leading professionals in six-player Texas hold'em poker, making a superhuman AI milestone in a multi-party competition.

The study published online on Thursday in the journal Science showed that the AI called Pluribus developed by Carnegie Mellon University in collaboration with Facebook AI played against five poker professionals at a time for a total of 10,000 hands and emerged victorious with statistical significance.

All those human players are best players in the world who have won more than one million U.S. dollars playing poker, according to the study.

"The ability to beat five other players in such a complicated game opens up new opportunities to use AI to solve a wide variety of real-world problems," said Tuomas Sandholm, professor of computer science at Carnegie Mellon, who led the study.

Thus far, superhuman AI milestones in strategic reasoning have been limited to two-party competition like chess and Go. Poker is a bigger challenge than two-party ones because it is an incomplete information game. Player can't be certain which cards are in play and opponents can bluff.

AI in two-player games tends to approximate a Nash equilibrium, guaranteeing that only a result no worse than a tie, and AI emerges victorious once its opponent errs and cannot maintain the equilibrium. But in a game with more than two players, playing Nash equilibrium can be a losing strategy, so Pluribus has to consistently outplay its opponents.

Pluribus considers only five possible continuation strategies each opponent and itself might adopt for the rest of the game. It also learns to be unpredictable, by not always taking the best move each time, according to the study.

This milestone victory could bring AI closer to solving many real-world problems involving multiple parties and missing information.

Pluribus computed its blueprint strategy in eight days using only 12,400 core hours and used just 28 cores during live play.

Back to Top Close
Xinhuanet

AI beats leading human players in six-party poker, making milestone

Source: Xinhua 2019-07-12 05:54:55

This is the interface used during the experiment with Pluribus and the professional players. Credit: Facebook

WASHINGTON, July 11 (Xinhua) -- An artificial intelligence (AI) program has defeated leading professionals in six-player Texas hold'em poker, making a superhuman AI milestone in a multi-party competition.

The study published online on Thursday in the journal Science showed that the AI called Pluribus developed by Carnegie Mellon University in collaboration with Facebook AI played against five poker professionals at a time for a total of 10,000 hands and emerged victorious with statistical significance.

All those human players are best players in the world who have won more than one million U.S. dollars playing poker, according to the study.

"The ability to beat five other players in such a complicated game opens up new opportunities to use AI to solve a wide variety of real-world problems," said Tuomas Sandholm, professor of computer science at Carnegie Mellon, who led the study.

Thus far, superhuman AI milestones in strategic reasoning have been limited to two-party competition like chess and Go. Poker is a bigger challenge than two-party ones because it is an incomplete information game. Player can't be certain which cards are in play and opponents can bluff.

AI in two-player games tends to approximate a Nash equilibrium, guaranteeing that only a result no worse than a tie, and AI emerges victorious once its opponent errs and cannot maintain the equilibrium. But in a game with more than two players, playing Nash equilibrium can be a losing strategy, so Pluribus has to consistently outplay its opponents.

Pluribus considers only five possible continuation strategies each opponent and itself might adopt for the rest of the game. It also learns to be unpredictable, by not always taking the best move each time, according to the study.

This milestone victory could bring AI closer to solving many real-world problems involving multiple parties and missing information.

Pluribus computed its blueprint strategy in eight days using only 12,400 core hours and used just 28 cores during live play.

010020070750000000000000011100001382190531
主站蜘蛛池模板: 国产在线播放精品 | av毛片在线免费观看 | 日韩欧美在线观看一区二区视频 | 亚洲一区亚洲 | 美脚丝袜一区二区三区在线观看 | 亚洲高清在线播放 | 欧美一级淫片a免费播放口 日韩免费一级 | 欧美二区精品 | 野花社区观看免费观看视频 | 国产在线观看xxx | 四虎影院wwww | 五月天人体艺术 | 成人123| 色一区二区三区 | 绝美人妻被夫前侵犯 | 吃奶呻吟打开双腿做受在线视频 | 午夜亚洲理论片在线观看 | 国产丨综合丨精品入口 | 亚洲综合天堂婷婷五月 | 久久99精品国产麻豆婷婷洗澡 | 免费成人午夜 | 亚洲欧洲在线看 | 免费黄色片子 | 又大又粗又爽A级毛片免费看 | 日韩中文字幕一区二区高清99 | 色就是色成人网 | 91精品国产91久久久久久三级 | 国产爆乳尤妮丝无码视频在线 | 狠狠躁夜夜躁青青草原 | 亚洲成年人网址 | 高清在线观看av | 日韩中文字幕一区二区高清99 | 亚洲日本网站 | 影音先锋中文字幕亚洲资源站 | 色噜噜色狠狠狠狠狠综合色一 | 天天有好逼 | 久久久精品精品 | 91骚片| 日本一本在线观看 | 无码国产欧美日韩精品 | 老司机午夜精品99久久免费 |